Module pyControl4.blind

Controls Control4 blind devices.

Classes

class C4Blind (C4Director, item_id)

Creates a Control4 object.

Parameters

C4Director - A C4Director object that corresponds to the Control4 Director that the device is connected to.

item_id - The Control4 item ID.

Expand source code
class C4Blind(C4Entity):
    async def getBatteryLevel(self):
        """Returns the battery of a blind. We currently don't know the range or meaning."""
        value = await self.director.getItemVariableValue(self.item_id, "Battery Level")
        return int(value)

    async def getClosing(self):
        """Returns an indication of whether the blind is moving in the closed direction as a boolean
        (True=closing, False=opening). If the blind is stopped, reports the direction it last moved.
        """
        value = await self.director.getItemVariableValue(self.item_id, "Closing")
        return bool(value)

    async def getFullyClosed(self):
        """Returns an indication of whether the blind is fully closed as a boolean
        (True=fully closed, False=at least partially open)."""
        value = await self.director.getItemVariableValue(self.item_id, "Fully Closed")
        return bool(value)

    async def getFullyOpen(self):
        """Returns an indication of whether the blind is fully open as a boolean
        (True=fully open, False=at least partially closed)."""
        value = await self.director.getItemVariableValue(self.item_id, "Fully Open")
        return bool(value)

    async def getLevel(self):
        """Returns the level (current position) of a blind as an int 0-100.
        0 is fully closed and 100 is fully open.
        """
        value = await self.director.getItemVariableValue(self.item_id, "Level")
        return int(value)

    async def getOpen(self):
        """Returns an indication of whether the blind is open as a boolean (True=open, False=closed).
        This is true even if the blind is only partially open."""
        value = await self.director.getItemVariableValue(self.item_id, "Open")
        return bool(value)

    async def getOpening(self):
        """Returns an indication of whether the blind is moving in the open direction as a boolean
        (True=opening, False=closing). If the blind is stopped, reports the direction it last moved.
        """
        value = await self.director.getItemVariableValue(self.item_id, "Opening")
        return bool(value)

    async def getStopped(self):
        """Returns an indication of whether the blind is stopped as a boolean
        (True=stopped, False=moving)."""
        value = await self.director.getItemVariableValue(self.item_id, "Stopped")
        return bool(value)

    async def getTargetLevel(self):
        """Returns the target level (desired position) of a blind as an int 0-100.
         The blind will move if this is different from the current level.
        0 is fully closed and 100 is fully open.
        """
        value = await self.director.getItemVariableValue(self.item_id, "Target Level")
        return int(value)

    async def open(self):
        """Opens the blind completely."""
        await self.director.sendPostRequest(
            "/api/v1/items/{}/commands".format(self.item_id),
            "SET_LEVEL_TARGET:LEVEL_TARGET_OPEN",
            {},
        )

    async def close(self):
        """Closes the blind completely."""
        await self.director.sendPostRequest(
            "/api/v1/items/{}/commands".format(self.item_id),
            "SET_LEVEL_TARGET:LEVEL_TARGET_CLOSED",
            {},
        )

    async def setLevelTarget(self, level):
        """Sets the desired level of a blind; it will start moving towards that level.
        Level 0 is fully closed and level 100 is fully open.

        Parameters:
            `level` - (int) 0-100
        """
        await self.director.sendPostRequest(
            "/api/v1/items/{}/commands".format(self.item_id),
            "SET_LEVEL_TARGET",
            {"LEVEL_TARGET": level},
        )

    async def stop(self):
        """Stops the blind if it is moving. Shortly after stopping, the target level will be
        set to the level the blind had actually reached when it stopped."""
        await self.director.sendPostRequest(
            "/api/v1/items/{}/commands".format(self.item_id),
            "STOP",
            {},
        )

    async def toggle(self):
        """Toggles the blind between open and closed. Has no effect if the blind is partially open."""
        await self.director.sendPostRequest(
            "/api/v1/items/{}/commands".format(self.item_id),
            "TOGGLE",
            {},
        )

Ancestors

Methods

async def close(self)

Closes the blind completely.

async def getBatteryLevel(self)

Returns the battery of a blind. We currently don't know the range or meaning.

async def getClosing(self)

Returns an indication of whether the blind is moving in the closed direction as a boolean (True=closing, False=opening). If the blind is stopped, reports the direction it last moved.

async def getFullyClosed(self)

Returns an indication of whether the blind is fully closed as a boolean (True=fully closed, False=at least partially open).

async def getFullyOpen(self)

Returns an indication of whether the blind is fully open as a boolean (True=fully open, False=at least partially closed).

async def getLevel(self)

Returns the level (current position) of a blind as an int 0-100. 0 is fully closed and 100 is fully open.

async def getOpen(self)

Returns an indication of whether the blind is open as a boolean (True=open, False=closed). This is true even if the blind is only partially open.

async def getOpening(self)

Returns an indication of whether the blind is moving in the open direction as a boolean (True=opening, False=closing). If the blind is stopped, reports the direction it last moved.

async def getStopped(self)

Returns an indication of whether the blind is stopped as a boolean (True=stopped, False=moving).

async def getTargetLevel(self)

Returns the target level (desired position) of a blind as an int 0-100. The blind will move if this is different from the current level. 0 is fully closed and 100 is fully open.

async def open(self)

Opens the blind completely.

async def setLevelTarget(self, level)

Sets the desired level of a blind; it will start moving towards that level. Level 0 is fully closed and level 100 is fully open.

Parameters

level - (int) 0-100

async def stop(self)

Stops the blind if it is moving. Shortly after stopping, the target level will be set to the level the blind had actually reached when it stopped.

async def toggle(self)

Toggles the blind between open and closed. Has no effect if the blind is partially open.